This is more legible than the old thought paragraph. For instance, the Thoughts tab now displays all of their recent thoughts (the overview page it starts with just has a shorter list at the bottom) in a list. Since then, I've started in on the unfinished tabs in the unit sheets. Ultimately, we want to have even more tailored arrangements, but this was a fast change that helps a bit. They now just pick one or two goods to focus on each year and raise the prices more than they did before, rather than giving you a longer list of percentages for lots of goods. It no longer interrupts you repeatedly while the meeting is going on, but rather there's an alert that pops up under the top bar (as with petitions now) that you click to handle the entire meeting (or as much of the meeting as you like, so you can go check Stocks and then come back, etc.) I also changed export agreements. In that progress report, I mentioned getting mostly through justice, doing petitions, and being halfway through diplomacy. Then last week, we posted a news update, with some of the new palette-based graphics in a fort, as well a progress report on the roadmap. Since the posting of the roadmap, we've been working on roadmap stuff! To start, here's an interview with BlindiRL where we chat about the roadmap and other matters for a few hours, from earlier this month.It was pretty exciting to bring out some of the details that had been languishing several nested obscure menus within the old views, especially the medical history, and hopefully we can continue to do that as we shift our focus to the wider world now with the C screen. We spent the last few weeks working on the dwarf sheets, and you can see the latest iteration of over at the latest news post.
#MEAT LOG MOUNTAIN GAME DOWNLOAD REDDIT WINDOWS#
Coming to Steam and itch.io! DOWNLOAD DWARF FORTRESS CLASSIC 0.47.05 (January 28, 2021) Windows |Īll Versions Current Development: RSS Feed, Release Feed, The month of April with the April report, and the April Future of the Fortress.